Difference between revisions of "Skills"
ChillGenXer (talk | contribs) |
ChillGenXer (talk | contribs) |
||
Line 7: | Line 7: | ||
There is an important difference between a sapien having a role and having a skill, but they are tightly related. A role is a job type that a Sapien can be assigned by the player. Once assigned they will participate in trying to complete any open jobs of that type. However the first time they attempt a task that haven't done before there will be a period of learning where little progress is being made on the job. Once this learning time is complete they have the skill to do that role going forward, and it is indicated by a little Blue Ribbon with a star next to it in the Sapien's Role Panel. Below is a sample to understand how this works. | There is an important difference between a sapien having a role and having a skill, but they are tightly related. A role is a job type that a Sapien can be assigned by the player. Once assigned they will participate in trying to complete any open jobs of that type. However the first time they attempt a task that haven't done before there will be a period of learning where little progress is being made on the job. Once this learning time is complete they have the skill to do that role going forward, and it is indicated by a little Blue Ribbon with a star next to it in the Sapien's Role Panel. Below is a sample to understand how this works. | ||
[[File:RolevsSkillExample.png| | [[File:RolevsSkillExample.png|900px|center]] | ||
In this example Alule has 4 roles assigned - General Labor, Basic Cooking, Spear Hunting, and Mining. This is indicated by the green selection color of the role. You can also see from the blue star ribbons that Alule is ''skilled'' in several roles. However, unless a sapien is assigned the role (green selection) they will not perform that job. For Alule this means even though he is skilled in Basic Building, Investigation, Diplomacy and Fire Lighting he will never do one of these roles as he is not assigned to them. | In this example Alule has 4 roles assigned - General Labor, Basic Cooking, Spear Hunting, and Mining. This is indicated by the green selection color of the role. You can also see from the blue star ribbons that Alule is ''skilled'' in several roles. However, unless a sapien is assigned the role (green selection) they will not perform that job. For Alule this means even though he is skilled in Basic Building, Investigation, Diplomacy and Fire Lighting he will never do one of these roles as he is not assigned to them. |
Revision as of 02:16, 5 November 2022
Overview
Skills & Roles is one of the major mechanics of how the player interacts with the sapiens in the game. It is a system that allows the player to determine what sapiens will do what type of tasks, and how many. Skills are required to perform their related actions, and they can be learnt by investigating a specific object. Some skills cannot be performed by sapiens which are unable to perform heavy tasks (e.g. elderly sapiens).
Roles vs Skills
There is an important difference between a sapien having a role and having a skill, but they are tightly related. A role is a job type that a Sapien can be assigned by the player. Once assigned they will participate in trying to complete any open jobs of that type. However the first time they attempt a task that haven't done before there will be a period of learning where little progress is being made on the job. Once this learning time is complete they have the skill to do that role going forward, and it is indicated by a little Blue Ribbon with a star next to it in the Sapien's Role Panel. Below is a sample to understand how this works.
In this example Alule has 4 roles assigned - General Labor, Basic Cooking, Spear Hunting, and Mining. This is indicated by the green selection color of the role. You can also see from the blue star ribbons that Alule is skilled in several roles. However, unless a sapien is assigned the role (green selection) they will not perform that job. For Alule this means even though he is skilled in Basic Building, Investigation, Diplomacy and Fire Lighting he will never do one of these roles as he is not assigned to them.
You can see Alule is also assigned the Mining Role, however he is not skilled in it as there is no blue star ribbon or a skill progress indicator. This means Alule will take a mining task to be completed, however the first time he attempts the task it will take a while for the skill to be fully learned. You can see from his Tool Assembly skill is about 3/4's complete, however he will make no more progress on this until he is actually assigned the role.
List of all Skills
Skill | Description | Investigation | Prerequisites | Heavy Lifting |
---|---|---|---|---|
Baking includes the process of kneading flour into dough and creating a nutritious meal. | Flour | Pottery, Grinding | No | |
Basic Building includes the construction of beds, crafting/storage areas and placing other objects. | None | Inherent | No | |
Basic Cooking includes the ability to cook meat to provide more nutritional value. | Cookable Item | Fire Lighting | No | |
Basic Hunting includes the ability to hunt and kill small animals by throwing simple projectiles. | Live Chicken | Tool Assembly | No | |
Bone Carving includes the ability to create musical instrumentals and sharp blades from bones. | Bone | Rock Knapping | No | |
Butchery includes the ability to harvest meat from the carcass of a dead animal. | A dead Alpaca or Mammoth | Rock Knapping & a Knife | No | |
Digging includes the clearing of soil, sands and clay. | Soil | Rock Knapping | Yes | |
Diplomacy includes the persuasion of wandering Sapiens to join your tribe. | None | Inherent | No | |
Fire Lighting includes the lighting of fires, which provide warmth and cook food. | Branch | No | ||
Flax Spinning is the ability to create Flax Twine from Dry Flax. | Dry Flax | No | ||
Flint Knapping includes the ability to create less primitive flint tools, which are longer lasting and better than their rock counterparts. | Flint | Rock Knapping | No | |
General Labour includes hauling items, clearing grass and harvesting common resources like fruits from trees. | None | Inherent | No | |
Griding includes the process of crushing grains to make food out of them. | Hulled Wheat | Threshing | No | |
Investigation includes the process of investigating a new thing to make breakthroughs to advance the tribe's knowledge. | None | Inherent | Some | |
Craft and administer poultices and medicines to help the injured or sick. | Medicinal Plant | Pottery | No | |
Mining includes the process of digging up valuable resources like rock. | Ground | Digging | Yes | |
Mud Brick Building includes the ability to make structures out of mud bricks. | Dry Mud Brick | Yes | ||
Music includes the playing of music to lift the tribes' spirit, increasing loyalty and happiness. | Musical Instrument | No | ||
Planting includes the process of planting a seed or crow to harvest more. | Seed | Digging | No | |
Pottery includes the ability to create urns and pots. | Clay | Digging | No | |
Rock Knapping includes the ability to create primitive rock tools and split larger rocks into smaller ones. | Large Rock | No | ||
Spear Hunting includes the ability to hunt and kill Alpaca and Mammoths with the use of spears. | Alpaca or Mammoth | Tool Assembly | No | |
Thatch Building includes the ability to make structures out of hay, reeds or branches. | Hay | None | Yes | |
Threshing includes the process of making grains ready to mill or cook. | Wheat | Pottery | Yes | |
Tool Assembly includes the crafting of more complex tools by combining multiple components. | Tool Components TODO | No | ||
Tree Felling includes the process of chopping down trees. | A Tree | Axe | No | |
Wood Building includes the construction from wood, like door frames, window walls and walls. | Split Log | Yes | ||
Wood Working includes the crafting of things made out of branches and logs. | Log | Rock Knapping | Yes |