Difference between revisions of "Gameplay"
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[[File:Rendered_World.jpg|600px|thumb|right|A rendered world]] | [[File:Rendered_World.jpg|600px|thumb|right|A rendered world]] | ||
When you start a new [[world]], you are met with a user interface which allows you to customize your world. You are able to customize the world name and seed, along with the sea level, rainfall, temperature, continent size, mountain height, hills size and hills height. You are also able to select mods to use in this world. | When you start a new [[worlds|world]], you are met with a user interface which allows you to customize your world. You are able to customize the world name and seed, along with the sea level, rainfall, temperature, continent size, mountain height, hills size and hills height. You are also able to select mods to use in this world. | ||
Revision as of 00:08, 12 June 2022
Contents
Gameplay
Gameplay is the specific way in which players interact with a game
Worlds
When you start a new world, you are met with a user interface which allows you to customize your world. You are able to customize the world name and seed, along with the sea level, rainfall, temperature, continent size, mountain height, hills size and hills height. You are also able to select mods to use in this world.
Digging
You are able to dig to sea level in any location, but there is a limit to how steep slopes can be made. In order to dig deeper, you will need to have adjacent tiles steeper.
As you dig down, the material changes in order:
- Grass
- Sand
- Dirt
- Gravel
- Rock