Difference between revisions of "Flora"
m (New evidence of flax away from any source of water) |
(Added information on soil. Information pulled from source code.) |
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Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too. | Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too. | ||
= Dirt = | |||
Soil has 4 qualities: rich, normal, poor and very poor. Clay and all kinds of sand have very poor quality. Rich and poor soil double and half the growth and replenishment speed of flora planted on it respectively. | |||
= Crafting = | = Crafting = | ||
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=== Peach Trees === | === Peach Trees === | ||
Produces peaches and peach tree branches. | Produces peaches and peach tree branches. | ||
Revision as of 16:40, 16 July 2022
Flora, the plants and crops that can be grown, appear naturally around the world and can be collected. Most can be planted by the player too.
Dirt
Soil has 4 qualities: rich, normal, poor and very poor. Clay and all kinds of sand have very poor quality. Rich and poor soil double and half the growth and replenishment speed of flora planted on it respectively.
Crafting
Hay
Hay can be used to craft several buildable objects. It is gathered by clearing soil. Two pieces of wet hay are produced from soil, while four pieces are produced by clearing soil covered in snow. The soil will regrow the hay. Wet hay dries to become dry hay.
Flax
Flax is used to produce flax twine, which is used to produce tools. It can be found more commonly near sources of water such as rivers or oceans. Harvesting flax produces wet flax and seeds, of which the latter can be replanted. Wet flax dries to become dry flax.
Crops
Crops are plants that can be found from procedural generation, and harvested and grown by the player for food.
Wheat
Wheat can be used to make bread via a series of crafting techniques. One wheat is produced per harvest, and a new wheat seedling replaces the harvested wheat plant.
Pumpkins
Pumpkins can spawn in large batches or in small groups. They can be cooked to be used for food or used to make Balafons.
Beetroots
Beetroots can spawn in large batches or in small groups. They can be cooked to be used for food.
Bushes
Bushes are a naturally generated regenerating source of berries. Berries can be eaten or planted to produce new bushes. Each bush produces six berries per harvest.
Raspberry Bushes
Produce raspberries.
Gooseberry Bushes
Produce gooseberries.
Trees
Trees are a regenerating source of food and branches. All trees can be harvested for branches and seeds/fruit, which has a cooldown per tree. Trees can also be chopped down using an axe tool and the tree chopping technology to produce logs. Each fruit and seed requires a separate storage area, but branches from any kind of tree can be stored together.
Fruitless Trees
These trees produce branches and seeds.
Pine Trees
Pine trees can come in 3 regular variants with 1 large variant. They are commonly found in the tropics.
Aspen Trees
Aspen trees can come in 3 regular variants.
Bamboo Trees
Bamboo trees grow abundantly in warm climates.
Fruitful Trees
These trees produce branches and fruit. Each harvest produces six fruit. Fruit will rot after a time based on its environmental conditions.
Apple Trees
Produce apples and apple branches.
Banana Trees
Produce bananas and banana branches.
Coconut Trees
Produces coconuts and coconut branches (Coconuts may have different conditions such as harvest number or food preparation requirements compared to other fruits; more information required).
Orange Trees
Produces orange and orange tree branches.
Peach Trees
Produces peaches and peach tree branches.