Difference between revisions of "Medicine"
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==Overview== | ==Overview== | ||
Medicine are craftable items that allow your sapiens to treat 4 types of aliments: injuries, burns, food poisoning, and viral infection. The medicine speeds up the healing process for less severe ailments and can save the sapien if an ailment has become critical. | |||
==Medicines== | ==Medicines== |
Revision as of 02:41, 23 October 2022
Overview
Medicine are craftable items that allow your sapiens to treat 4 types of aliments: injuries, burns, food poisoning, and viral infection. The medicine speeds up the healing process for less severe ailments and can save the sapien if an ailment has become critical.
Medicines
The following medicines are available to be crafted to treat various sapien ailments. Medicines are created from medicinal plants. Please note all medicines require a bowl and quern-stone to craft, and must be crafted at a crafting area.
Medicine | Description | ||||||||
Treats general physical injuries. | |||||||||
Treats burns. | |||||||||
Treat stomach issues caused by food poisioning. | |||||||||
Treats colds and viral infections. |
History
Version | Comments |
---|---|
0.3.5 | Medicine Introduced |