Difference between revisions of "Medicine"
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'''Medicines''' are craftable items that allow [[Sapien|sapiens]] to treat 4 types of aliments: injuries, burns, food poisoning, and viral infection. The medicine speeds up the healing process for less severe ailments and can save the [[Sapien|sapien]] if an ailment has become critical. | '''Medicines''' are craftable items that allow [[Sapien|sapiens]] to treat 4 types of aliments: injuries, burns, food poisoning, and viral infection. The medicine speeds up the healing process for less severe ailments and can save the [[Sapien|sapien]] if an ailment has become critical. | ||
== | ==Investigating== | ||
[[Skills#Medicine|Medicine Skill]] | |||
To research a medicine requires you have all ingredients and a quern-stone to investigate it in. Any medical ingredient can be investigated to learn a medicine recipe however since some ingredients can be used in more than one recipe, to avoid complication in determining which it will be a simple rule of thumb is to use the following: | |||
Poppy Flower - Injury Medicine | |||
Ginger Root - Food Poisoning Medicine | |||
Aloe Leaf - Burn Medicine | |||
Garlic - Virus Medicine | |||
==Crafting== | ==Crafting== | ||
Revision as of 23:40, 23 October 2022
Overview
Medicines are craftable items that allow sapiens to treat 4 types of aliments: injuries, burns, food poisoning, and viral infection. The medicine speeds up the healing process for less severe ailments and can save the sapien if an ailment has become critical.
Investigating
To research a medicine requires you have all ingredients and a quern-stone to investigate it in. Any medical ingredient can be investigated to learn a medicine recipe however since some ingredients can be used in more than one recipe, to avoid complication in determining which it will be a simple rule of thumb is to use the following:
Poppy Flower - Injury Medicine Ginger Root - Food Poisoning Medicine Aloe Leaf - Burn Medicine Garlic - Virus Medicine
Crafting
Medicines
The following medicines are available to be crafted. Medicines are created from medicinal plants. Please note that all medicines require a bowl and quern-stone in addition to the ingredients to craft, and must be crafted at a crafting area by a sapien having the Medicine role.
Medicine | Description | ||||||||
Treats general physical injuries. | |||||||||
Treats burns. | |||||||||
Treat stomach issues caused by food poisioning. | |||||||||
Treats colds and viral infections. |
Usage
History
Version | Comments |
---|---|
0.3.5 | Medicine Introduced |