Medicine
Revision as of 15:08, 23 October 2022 by ChillGenXer (talk | contribs)
Overview
Medicines are craftable items that allow sapiens to treat 4 types of aliments: injuries, burns, food poisoning, and viral infection. The medicine speeds up the healing process for less severe ailments and can save the sapien if an ailment has become critical.
Researching
The Medicine Skill is learned by the tribe when the first ingredient is
Crafting
Medicines
The following medicines are available to be crafted. Medicines are created from medicinal plants. Please note that all medicines require a bowl and quern-stone in addition to the ingredients to craft, and must be crafted at a crafting area by a sapien having the Medicine role.
Medicine | Description | ||||||||
Treats general physical injuries. | |||||||||
Treats burns. | |||||||||
Treat stomach issues caused by food poisioning. | |||||||||
Treats colds and viral infections. |
Usage
History
Version | Comments |
---|---|
0.3.5 | Medicine Introduced |